[资讯] 星际公民 evocati PTU 3.12c 更新

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2020-11-25T18:26:04+00:00

星际公民补丁3.12.0c
Alpha补丁3.12.0c已经发布到Evocati,现在可以测试了!补丁现在应该显示:版本3.12.0-PTU.6620167。

强烈建议玩家在修补后删除公共客户端的用户文件夹,特别是当你开始遇到任何奇怪的字符图形问题或加载时崩溃。用户文件夹(在默认安装中)位于C:\Program Files\Roberts Space Industries\StarCitizen\PTU。

数据库重置:是

长期持续性:已启用

启动aUEC:15000000

目前的更新内容属于保密协议

请关注etf测试聊天频道更新和测试说明。

用户.cfg设置:r\u displaySessionInfo=1

注意:这个补丁并没有包含所有计划内的特性,当这些特性变得可用时,这些特性将被迭代地添加到注释中。另外,一些功能只能在部分状态下实现,因此还没有准备好进行测试。当这些功能达到可使用状态时,它们将在注释中详细说明并添加到“测试焦点”中。请测试人员们讨论与测试焦点和一般游戏性相关的问题。

测试焦点
空间站炼油厂区域
行星视觉效果改善
禁飞区重置
拉格朗日点(Lagrange Point)太空风景更新
电梯面板更新
多功能工具——牵引光束(Multi Tool Tractor Beam)(可在18区立方爆炸(Area18 Cubby Blast)等商店购买,但目前在终端上显示为“占位符”)
飞船入口识别更新
载具采矿UI重置
双子座A03狙击步枪(Gemini A03 Sniper Rifle)
贝林FS-9 LMG(Behring FS-9 LMG)

已知BUG
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玩家在太空行走的时候不能自杀
头盔HUD中顶部通讯信息被压扁
罗威尔的全新交易(New Deal)船行附近平台上飞船无法显示出来。
帐户重置可能会失败,并导致多个问题,如所有船只在游戏中变成双倍
飞船平台无法使用载具维修服务
游戏中的部分NPC会罚站
星际马润(Star Marine)的装备界面没有更换装备的选项
在监狱中试图出售矿物时,贩卖终端面板会提示交易失败
星际马润(Star Marine)占点模式(Last Stand)占点没分,导致比赛平局
FoIP(视频通讯)中不会传输表情到对方。

新功能
武器和物品
新FPS武器:双子座A03狙击步枪(Gemini A03 Sniper Rifle)
一种多功能、半自动狙击步枪,能够以牺牲精确性为代价快速射击。武器的枪口、枪管下战术导轨和枪身上方战术导轨的配件可以更换。目前该枪可以在耶拉的六角湾(海盗站)购买

功能更新

地点
仍在打磨行星材质。
重新摆放前哨站的位置,并修复建筑浮空的问题。
空间站炼油厂区域中设置服务处和商店中NPC的位置,以及可交互性。

游戏性
飞船军械补给的动态经济
寒宇服务公司已经在飞船停靠服务功能中连接了飞船上的武器系统(导弹/箔条/照明弹),以运行商店服务,当地价格变动时,补给所需的费用也会变动。
这也需要一些平衡我们目前的保险服务和物品价格。总的来说,这是为了获得完全动态的飞船着陆服务功能的价格。

暂时重新平衡畸变武器,请等待未来的更新。(畸变武器是一种只能对护盾和电子组件造成伤害的武器,对飞船船体没有伤害)

添加了设置选项来禁用/显示飞船入口标签。

为faceware头部追踪加入了死区设定并做了一些数值优化。

更新了攻击其他玩家后的最小和最大敌对时间。

允许对小队成员的严重损害个人财产的行为自动忽视,并在一周内允许反悔后发起追责。(该段不太确定准确意思,如果有大佬知道,希望可以提供正确翻译)
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Allowed aggravated criminal damage to be auto ignored against party members and set it and Armistice Violation to a week long lifetime for the crime.

增加针对特定座位和床位的额外头部跟踪限制

武器和物品
更新多功能工具牵引光束的音频。

BUG修复
自毁自己的船不会触发加重载具损害的罪刑了。
当你的船撞到人的时候应该判为过失杀人罪。
可携带货物/载具不再会于游牧者货舱打开时脱出,或者在船只移动时无视碰撞/从船上直接掉下去或者穿越船体掉下去。
修正了游牧者(Nomad)和墨丘利(Mercury Star Runner)的识别标记丢失问题。
修复飞船入口标记在进入船后才出现的问题。
玛格达卫星的前哨站HDMS-哈恩站(HDMS-哈恩站)和HDMS-佩尔曼站(HDMS-Perlman)的建筑物不再会浮空于地表。
星际远航者(Starfarer)系列的内部电梯/电梯的左舷面板现在应该有正确的交互作用。
修正了克拉克内浴室没有碰撞体积的问题。
在Star Marine模式Echo 11地图中修复了多处缺失碰撞的墙壁和物品。
移除空间站炼油厂区域中的参考球体。

技术
修复了7个客户端崩溃
修复了7个服务器崩溃



英文原文
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Star Citizen Patch 3.12.0c
Alpha Patch 3.12.0c has been released to Evocati, and is now available to test! Patch should now show: VERSION 3.12.0-PTU.6620167.

It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.

Database Reset: YES
Long Term Persistence: Enabled
Starting aUEC: 15,000,000

The current build is under NDA

Please monitor etf-testing-chat in spectrum for updates and testing instructions.

USER.cfg settings: r_displaySessionInfo = 1
Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus". Please issue council all issues related to those in testing focus and in general gameplay.

Testing Focus
Space Station Refinery Decks
Planetary Visual Improvements
Restricted Area rework
Lagrange Point Spacescaping updates
Elevator Panel Updates
Multi Tool Tractor Beam (purchasable in locations like Area18 Cubby Blast but shows at "placeholder" for now on the terminal)
Ship Entry Identification
Mining UI Refactor
Gemini A03 Sniper Rifle
Behring FS-9 LMG
Known Issues
Player cannot suicide in EVA
Visor Comm will become squished
Ships are not spawning on the landing pads at New Deal
Account resets could fail and lead to multiple issue such as all ships being doubled in game
Ships carrying a vehicle can not use Vehicle Maintenance Services
Multiple instances of social AI can be witnessed idling indefinitely
The loadout manager for Star Marine has no options for the player to customise their loadout
Attempting to sell minerals results in a Processing screen and then a transaction failed message
Capturing objectives in Last Stand SM does not increase team score, resulting in a draw when timer reaches 0
Close range FoIP animations are not transmitting to remote clients.
New Features
Weapons and Items
New FPS Weapon: Gemini A03 Sniper Rifle
A versatile, semi-auto sniper rifle with the ability to fire quickly at the cost of accuracy. This weapon has an integrated scope
and attachment points on the Barrel and Underbarrel. Players can currently buy this in game at Skutters in Grim HEX.
Feature Updates
Locations
Continued polish pass on planet repainting and assets.
Redrop pass on outposts and derelicts on planets to fix floating locations and objects.
Refinery Deck polish pass on admin office to update NPC shopkeeper placement, object placements, and usables.
Gameplay
Ordnance Replenishing - Updating Pricing of CryAstro vs Shops
We have now hooked up key ordnance on ships (Missiles/Chaffs/Flares) in Cry Astro/Landing service functionality to run through the
shop service, allowing for proper pricing differentials between items when restocking your ships. This will also require some re-
balancing for our current insurance and item prices. Overall, this is a major step forward towards getting a fully dynamic set of
prices for the landing service functionality.
Temporary re-balance to distortion weapons pending a more extensive update later
Added settings option to disable / enable ship entry labels.
Added deadzone and some value tweaks for faceware head tracking.
Updated the min and max hostility times after going hostile to another player.
Allowed aggravated criminal damage to be auto ignored against party members and set it and Armistice Violation to a week long lifetime for the crime.
Added additional head tracking limits for specific seats and beds
Weapons and Items
Further SFX polish pass on multi-tool tractor beam audio.
Bug Fixes
Aggravated Vehicular Assault should no longer trigger from self destructing your own ship.
Manslaughter crime should now be given when crashing into people with your ship.
Carryable Cargo / Vehicles should no longer become detached from the Nomad Cargo Hold when it's open or ignore collision / fall off
or through the Ship when it's moving.
Fixed missing entry identification markers for Nomad and Star Runner.
Fixed an issue causing Entrance markers to not be present until after entering a ship.
Outposts HDMS Hahn and HDMS Perlman on the moon Magda should no longer be floating above the planet surface.
Port side panel for interior elevator/lift of the Starfarer series should now have correct interaction.
Fixed missing collision on the wall inside the crew bathroom in the Carrack.
Fixed various walls and assets in Echo 11 in Star Marine that were missing collision.
Removed reference spheres from Refinery Decks.
Technical
Fixed 7 Client crashes
Fixed 7 Server crashes

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~Aria
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