trulien1
2014-09-22T14:15:52+00:00
首先配置要求是比较高,容量35G,高清材质包官方要求显存6G,实测4G也可以玩,阴影中,动态模糊关,1920*1080分辨率,其他全ultra的情况下全程能有45帧左右,高清材质包装不装诸位自行斟酌,目测并没有什么太大的改变,游戏中又不要开写轮眼.....
因为同样是和蝙蝠侠系列的一个出品公司华纳兄弟,所以游戏的战斗方式和蝙蝠侠大同小异,打斗流畅干净,冷兵器的挥舞动作非常漂亮,敌人出招前的格挡反击提示和敌人倒地后跟进的一击必杀都是如此的相似,甚至杀死敌人前的慢动作展示都是很典型的蝙蝠侠风格,高空跃下刺杀和背后近身刺杀也是和蝙蝠侠如出一辙。
不过这位游侠主角比蝙蝠侠更胜一筹,蝙蝠侠还需要抓钩才能跳上平台,主角直接对着墙可以直接蹿上去,于是这又变成了刺客信条的风格,主角上墙,飞檐走壁,空中跃起,对着敌人一把匕首直接击倒在地,GG,再加上非常明显的刺客信条式背后潜行暗杀和草堆埋伏暗杀,甚至在正面开战后的瞬间冲上去依旧可以用匕首一刀捅死敌人都和刺客信条的方式一样,所以这个游戏的战斗是一个典型的蝙蝠侠+刺客信条版结合体。
游戏每一章都是开放的大地图,每一章都如同《蝙蝠侠:阿卡姆之城》一样,其中充斥着各种小任务,小BOSS, 不过每个场景风格略显单调,要么是荒凉的草原,要么是破旧的兽人营地
敌人的AI不是很高,和蝙蝠侠的敌人一样,被几个敌人围住的话,善用格挡键虽然不能像刺客信条那样格挡反击一击必杀,但是也可以确保自身安全.....
面对一大波敌人的时候主角只要蹿上墙就能摆脱敌人的追赶,这时候飞檐走壁找准机会空中落下一刀,然后立刻再上墙,再找准机会下一个,如此反复,可以慢慢搞定一大群敌人.....
游戏并没有装备系统,三件武器,长剑、匕首、弓。都是可以升级,不过是英文,看不懂....
主角也可以学习技能,长剑的攻击,匕首的暗杀,弓箭的远程都可以学习一些被动技能。不过是英文,看不懂....
主角的幽灵模式,其实就是一个刺客信条的鹰眼......
索伦的兵团系统我直接没理解透彻是个什么意思,我目前的理解是,这个系统列出有N个小BOSS,他们的技能是什么,你可以按图索骥,去杀了这些小BOSS,并且有些技能只要杀了他们才能学习......
希望高人补充了,主要是英文,很多都不理解
[img]https://img.nga.178.com/attachments/mon_201410/01/414_542c09fe266cf.jpg[/img]
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因为同样是和蝙蝠侠系列的一个出品公司华纳兄弟,所以游戏的战斗方式和蝙蝠侠大同小异,打斗流畅干净,冷兵器的挥舞动作非常漂亮,敌人出招前的格挡反击提示和敌人倒地后跟进的一击必杀都是如此的相似,甚至杀死敌人前的慢动作展示都是很典型的蝙蝠侠风格,高空跃下刺杀和背后近身刺杀也是和蝙蝠侠如出一辙。
不过这位游侠主角比蝙蝠侠更胜一筹,蝙蝠侠还需要抓钩才能跳上平台,主角直接对着墙可以直接蹿上去,于是这又变成了刺客信条的风格,主角上墙,飞檐走壁,空中跃起,对着敌人一把匕首直接击倒在地,GG,再加上非常明显的刺客信条式背后潜行暗杀和草堆埋伏暗杀,甚至在正面开战后的瞬间冲上去依旧可以用匕首一刀捅死敌人都和刺客信条的方式一样,所以这个游戏的战斗是一个典型的蝙蝠侠+刺客信条版结合体。
游戏每一章都是开放的大地图,每一章都如同《蝙蝠侠:阿卡姆之城》一样,其中充斥着各种小任务,小BOSS, 不过每个场景风格略显单调,要么是荒凉的草原,要么是破旧的兽人营地
敌人的AI不是很高,和蝙蝠侠的敌人一样,被几个敌人围住的话,善用格挡键虽然不能像刺客信条那样格挡反击一击必杀,但是也可以确保自身安全.....
面对一大波敌人的时候主角只要蹿上墙就能摆脱敌人的追赶,这时候飞檐走壁找准机会空中落下一刀,然后立刻再上墙,再找准机会下一个,如此反复,可以慢慢搞定一大群敌人.....
游戏并没有装备系统,三件武器,长剑、匕首、弓。都是可以升级,不过是英文,看不懂....
主角也可以学习技能,长剑的攻击,匕首的暗杀,弓箭的远程都可以学习一些被动技能。不过是英文,看不懂....
主角的幽灵模式,其实就是一个刺客信条的鹰眼......
索伦的兵团系统我直接没理解透彻是个什么意思,我目前的理解是,这个系统列出有N个小BOSS,他们的技能是什么,你可以按图索骥,去杀了这些小BOSS,并且有些技能只要杀了他们才能学习......
希望高人补充了,主要是英文,很多都不理解
[img]https://img.nga.178.com/attachments/mon_201410/01/414_542c09fe266cf.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_201410/01/414_542c0a0ce49cb.jpg[/img]
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