Borgia
2020-08-22T02:30:35+00:00
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-9i29KlT1kSb3-34.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-1n5wK19T1kS9m-7w.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-89rmKvToS77-7s.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-cvc6K10T3cSjf-ii.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-2cgsK1pT3cSjd-k2.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-g6i5KkT1kSb7-39.jpg[/img]
5000走完一轮S6,海盗金姐和海盗冰牙妹都是攻击型
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-c8a2KdToS6h-70.jpg[/img]
然后下面是海盗冰牙妹一部分的技能代码……有无大佬能看懂的
MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = 5592572673927182574
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = 614063949697282831
string m_Name = ""
PPtr<$Material> m_Material
int m_FileID = 0
SInt64 m_PathID = 0
ColorRGBA m_Color
float r = 1
float g = 1
float b = 1
float a = 1
UInt8 m_RaycastTarget = 0
CullStateChangedEvent m_OnCullStateChanged
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
PPtr<$Sprite> m_Sprite
int m_FileID = 0
SInt64 m_PathID = 0
int m_Type = 0
UInt8 m_PreserveAspect = 0
UInt8 m_FillCenter = 1
int m_FillMethod = 4
float m_FillAmount = 1
UInt8 m_FillClockwise = 1
int m_FillOrigin = 0
UInt8 m_UseSpriteMesh = 0
PPtr<$SpriteAtlas> m_Atlas
int m_FileID = 2
SInt64 m_PathID = 5720737441037439466
string m_SpriteName = "full_pl_018_002"
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-1n5wK19T1kS9m-7w.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-89rmKvToS77-7s.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-cvc6K10T3cSjf-ii.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-2cgsK1pT3cSjd-k2.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-g6i5KkT1kSb7-39.jpg[/img]
5000走完一轮S6,海盗金姐和海盗冰牙妹都是攻击型
[img]https://img.nga.178.com/attachments/mon_202008/25/dlQ5-c8a2KdToS6h-70.jpg[/img]
然后下面是海盗冰牙妹一部分的技能代码……有无大佬能看懂的
MonoBehaviour Base
PPtr<GameObject> m_GameObject
int m_FileID = 0
SInt64 m_PathID = 5592572673927182574
UInt8 m_Enabled = 1
PPtr<MonoScript> m_Script
int m_FileID = 0
SInt64 m_PathID = 614063949697282831
string m_Name = ""
PPtr<$Material> m_Material
int m_FileID = 0
SInt64 m_PathID = 0
ColorRGBA m_Color
float r = 1
float g = 1
float b = 1
float a = 1
UInt8 m_RaycastTarget = 0
CullStateChangedEvent m_OnCullStateChanged
PersistentCallGroup m_PersistentCalls
PersistentCall m_Calls
Array Array
int size = 0
PPtr<$Sprite> m_Sprite
int m_FileID = 0
SInt64 m_PathID = 0
int m_Type = 0
UInt8 m_PreserveAspect = 0
UInt8 m_FillCenter = 1
int m_FillMethod = 4
float m_FillAmount = 1
UInt8 m_FillClockwise = 1
int m_FillOrigin = 0
UInt8 m_UseSpriteMesh = 0
PPtr<$SpriteAtlas> m_Atlas
int m_FileID = 2
SInt64 m_PathID = 5720737441037439466
string m_SpriteName = "full_pl_018_002"