[业界新闻] [VR相关]Facebook副总裁:Quest Pro不会在2021年发布,Quest 2将长期占据市场。

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2021-04-09T09:14:55+00:00

消息来源:[url=https://uploadvr.com/facebook-oculus-quest-pro/]uploadVR[/url]
原文(英文) ...
Facebook won’t release an Oculus Quest Pro in 2021 and Quest 2 is expected to be in market and selling to buyers “for a long while,” according to the company’s head of virtual reality.

Two of Facebook’s most vocal leaders in virtual reality, Vice President Andrew Bosworth and Consulting Technical Officer John Carmack, took part in a question and answer session on Twitter on Friday, April 16, after soliciting questions from Twitter users. Their conversation covered a number of topics and we’ll digest them all for a round up live discussion on our YouTube channel on Monday, so be sure to subscribe to UploadVR and turn notifications on for an alert when that conversation is underway.

For now, though, we’ve transcribed one of the most interesting segments of the conversation wherein Bosworth indicated the market for the original standalone Oculus Quest that was released in 2019 represents somewhere north of 1 million-plus headsets. That market size, of course, pales in comparison to the uptake of Facebook’s $299 follow-up — Quest 2 — which is lighter, more powerful and less expensive than its predecessor. Yesterday, Resident Evil 4 was announced as the first exclusive to Quest 2. Bosworth also teased the prospect of a forthcoming Quest Pro in another question and answer session earlier this year.

So what exactly should developers focus on if they want to make software for Facebook’s Quest line of headsets? Should they ignore the original Quest? And should interested consumers hold out on buying a Quest 2 if Facebook is releasing new headsets so quickly? The following transcription from the discussion should provide illuminating answers to both those questions:

John Carmack: I’m supportive of Quest 2-only exclusives, but I think that if a developer is doing something to, you know, make money there’s still a pretty substantial market there in Quest 1 users…Boz can you say roughly what percentages we have, obviously Quest 2 is outselling Quest 1 and all of our other headsets, we announced, but for developers to be able to make a kind of a rational decision on how much effort they want to put into Quest 1, it is kind of important for them to know what that could mean.

Andrew Bosworth: “I expect the incentives to be for developers to support Quest 1, absolutely, and to your point, we don’t think it’s too expensive to do that, and you are unlocking, you know, 7 figures of additional users who could potentially buy your software — which is a pretty good deal when you can get it…so the formal answer is that we may eventually allow developers who have really high end apps to target Quest 2 alone, but our very strong recommendation is to support both and that’s actually what we expect to have happen based on historical norms…”

Andrew Bosworth: People are also asking about the Quest 3, which doesn’t exist yet, and everyone who is listening to us who is a reporter there isn’t a Quest 3, there’s only a Quest 2, but I did hint at an AMA earlier this year about Quest Pro because we do have a lot of things in development where we want to introduce new functionality to the headset along the kinds that people theorize that we would want to introduce, and that’s a little ways off still. It’s still not gonna happen this year. For those who are curious, Quest 2 is going to be in the market for a while for a long while, and it’s gonna be, you know, I think the best bet for the most accessible way to get into VR and have a great experience.
机翻:
Facebook 不会在2021年发布Oculus Quest Pro,而Quest 2预计将“在很长一段时间内”向买家销售,该公司的虚拟现实主管如是说。
4月16日星期五,在向Twitter用户征求意见后,Facebook在虚拟现实领域最直言不讳的两位领导者,副总裁安德鲁 · 博斯沃思和咨询技术官员约翰 · 卡马克参加了Twitter上的问答环节。
我们已经转录了这次谈话中最有趣的部分,博斯沃思指出,2019年发布的独立款Oculus Quest的市场份额超过了100万部。当然,与Facebook后续推出的299美元的Quest 2相比,这一市场规模相形见绌。 Quest 2比前一代产品更轻、更强大,也更便宜。昨天,《生化危机4》被宣布为Quest 2的第一个独占游戏。博斯沃思还在今年早些时候的另一个问答环节中调侃了即将推出的Quest Pro的前景。
那么,如果开发者想要为Facebook的Quest系列头戴开发软件,他们究竟应该关注什么呢?他们应该忽略初版的Quest吗?如果Facebook这么快就发布了新的头戴,那么感兴趣的消费者是否应该继续购买Quest 2呢?下面的讨论记录应该可以为这两个问题提供明确的答案:
[quote]约翰 · 卡马克: 我支持只登陆Quest 2的独占作品,但是我认为如果一个开发者正在做一些,你知道,赚钱的事情,那么Quest 1的用户仍然有相当大的市场... 博兹,你能粗略地说一下我们的市场份额吗? 显然,Quest 2的销量超过了Quest 1和我们其他所有的耳机,但是对于开发者来说,能够做出一种合理的决定,他们想在Quest 1上投入多少努力,这对他们来说是很重要的,知道这意味着什么。[/quote][quote]安德鲁 · 博斯沃思: “我当然希望开发人员能够支持Quest 1,就你的观点而言,我们认为这样做不会太困难,而且你正在解锁,你知道,7位数的潜在用户可以购买你的软件,这是一个相当不错的交易,当你能得到它的时候......所以正式的答案是,我们可能最终会允许拥有真正高端应用程序的开发人员将Quest 2单独作为目标,但我们非常强烈的建议是支持这两者,这实际上就是我们基于历史规范预期的结果......”[/quote][quote]安德鲁 · 博斯沃思: 人们也在询问Quest 3,它还不存在,每个听我们说话的记者都知道Quest 3不存在,只有Quest 2,但是今年早些时候我暗示AMA会推出Quest Pro,因为我们确实有很多东西在开发中,我们想要引入新的功能,就像人们推测的那样,这还有一段距离,至少今年不会到来。对于那些好奇的人来说,Quest 2将在市场上销售一段时间——很长一段时间,而且你知道,我认为这是进入虚拟现实并获得极佳体验的最佳选择。[/quote]

[s:ac:哭笑]quest3奶死了
希望q2的独占能多搞点 q1的机能太拖q2后腿了