Bromanced
2020-03-16T06:35:04+00:00
[url]https://www.nvidia.com/en-us/geforce/news/nvidia-dlss-2-0-a-big-leap-in-ai-rendering/[/url]
DLSS2.0简单来说就是深度学习更有效率的渲染方式,在保证画质不变的减少显卡压力从而获得更高的帧数
需要针对游戏进行补丁推送,这次推送了控制和机甲勇士5的DLSS2.0补丁,以控制为例,至少获得了50%的帧数提升,在高压情况下增幅更大
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-k3lhK1kT3cSnm-ci.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-8cv6K1kT3cSnm-ci.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-kk67K1kT3cSnm-ci.png[/img]
图形质量参考下图
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-9gi6Z28T3cSnm-ku.png[/img]
上中下分别是无DLSS,DLSS1.0,DLSS2.0的效果
补充一张质量对比图,疯狂找不同
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-c30fZbT3cSxc-ir.jpg[/img]
DLSS2.0简单来说就是深度学习更有效率的渲染方式,在保证画质不变的减少显卡压力从而获得更高的帧数
需要针对游戏进行补丁推送,这次推送了控制和机甲勇士5的DLSS2.0补丁,以控制为例,至少获得了50%的帧数提升,在高压情况下增幅更大
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-k3lhK1kT3cSnm-ci.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-8cv6K1kT3cSnm-ci.jpg[/img]
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-kk67K1kT3cSnm-ci.png[/img]
图形质量参考下图
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-9gi6Z28T3cSnm-ku.png[/img]
上中下分别是无DLSS,DLSS1.0,DLSS2.0的效果
补充一张质量对比图,疯狂找不同
[img]https://img.nga.178.com/attachments/mon_202003/24/biQ5-c30fZbT3cSxc-ir.jpg[/img]